David Thomas

David Thomas

Software Engineer
UC Irvine · B.S. of Computer Science

Music Producer in the Tech World.

Now
SE
Software Engineer Intern · SeeSaw Labs
Jun 2026 — Present
Built a synthetic-persona AI prototype on a production LangGraph/FastAPI stack, with per-persona retrieval and anti-hallucination guardrails, plus a 3-stage research pipeline that sources and verifies real quotes.
SE
Capstone - SoundEthics.org · AI@UCI
Nov 2025 — Present
Distinguishing human- from AI-generated audio. BlueSynth was the first deliverable; the detection work is my current phase, which I am formalizing into faculty-advised research.
Selected work
BlueSynth
Synthesizer plugin · C++ / JUCE
Jul 2025 — Present
A full-stack DAW synthesizer built from the signal path up: dual-oscillator subtractive and FM synthesis, per-voice filtering and envelopes, 32-voice polyphony, and a built-in oscilloscope for real-time signal visualization, engineered so it adds no latency of its own. Ships as Audio Unit, VST3, and standalone.
C++ / JUCEReal-time DSP Subtractive + FM32-voice polyphony AU / VST3 / standalone
View Code
Music Production
2020 — Present
A debut album written, performed, and produced independently. Worked with an artist signed to 88rising. Reached 1.8M+ streams in total.
Spotify
MusicWeb
Full-stack music discovery
Jul 2025 — Sep 2025
A music-discovery platform I designed and led, mapping listening data to recommend new artists. Integrates the Spotify and LastFM APIs over a PostgreSQL backend of 10K+ tracks. NextJS, TypeScript, Tailwind.
NextJSTypeScriptPostgreSQL
View Code
Previously
LA
Python Learning Assistant · UC Irvine (ICS)
Apr 2025 — Dec 2025
Mentored 50+ students each week in introductory CS (ICS 32H / 32), sharpening both fundamentals and how I explain hard ideas.
YM
Software Engineer Intern · Yuri Method STEM Lab
Jun 2025 — Sep 2025
Built a full-stack attendance and member system (JavaScript, Wix Velo, NoSQL) serving 400+ students, cutting manual work by 5+ hours a week.
Get in touch

Applying to PhD programs in audio and music technology for Fall 2027. Feel free to message me anywhere about audio, DSP, or where computer science meets sound.